Tips & Tutorials
Learn from the most experienced mappers
Don't be afraid to try new things. Think outside the box and don't follow the trend, create the trend. Give decorations as much time you give to track.
Test your map thoroughly and also invite friends to test it for you.
Open object browser and take a bunch of random objects, then try to make a map out of that. As long as you practice you'll see very solid results.
From inspiration comes creation in the next steps and that's what really matters.
Drive your map like a retard, If the retard version passes the map, it's a solid map.
Find some new objects to use as a track & make smooth landings.
Get out of your comfort zone and try different topics.
When it comes to decorating a map, try to imagine a cool shape and just make a base of it, then add colorful details without worries about overdoing it.
Creating night-time maps is all about a symetrical pattern built with angled buildings, color and most importantly contrast.
If you like what you're doing, stick to it. As many maps as it takes.
Map for fun. Map if you have the desire. Don't touch your map if you gotta force yourself to progress, even if it takes ages to finish it.
Smooth track is key to success. Don't underestimate small details, they matter too.
When it comes to decorations, try to map on different angles and make an atmosphere full of illusions and fancy details.
Keep in mind your track is what matters the most in your map. Try to make it the most enjoyable with the least bugs possible. Do not be afraid of trying new ideas, people enjoy experiencing new stuff! One important tip is to stop the test instantly after encountering a bug and fix it right away. Use the double-side trick to save some time instead of manually making both sides, this applies to symmetric decorations as well.
Decorations are what makes the difference between your maps and others. In other words, no matter how good your track is, if the decorations are bad, your maps loses the charm! One important tip is to spend a considerable time decorating your map and trying new stuff that haven’t been made yet. Don’t use the same few objects in your whole map. Be creative and think outside the box. Try rotating interior objects for example and tick the double side option, there are a lot of surprises to discover.
Be careful when placing details around the map. It is very important to place details or else your map will feel empty or incomplete. If you are making a city map for example, use relevant objects like “bin” or “lamp” but make sure you place them in a manner where they won’t bother the player while driving through your map. In worst scenarios, remove the collision from the objects if you scale them. It’s recommended to go through every single part and make small little modifications. (Like changing a corona’s color, fixing a cover..etc)
As a map creator, you should guide players to complete the map and it is necessary to place markers in the parts where you think they will be confused and direct them to the following parts. You can also give them tips on which keys to use for the following part, but that’s an option, a recommended one! Keep in mind that one marker doesn’t make a direction, but two at least.
This may seem trivial but a good weather has a big impact on your map. Wisely choose the weather that corresponds to your decorations/track. A tip is to go through every single weather starting from 1 to 40 and decide on which one fits your theme the most or apply a beautiful custom weather/sky if you wish.
Find your own style
It is not a mistake to get inspiration from famous mappers, once a Kiwi said, “From Inspiration comes creation”. But sooner you get familiar with the editor and it becomes your field of expertise, you will need to stop following other mappers’ path and create your own, and there lays the ultimate success!